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The Legend of Zelda games it is a mixture of action, puzzles, adventure/battle gameplay, exploration, and questing. These elements are constant throughout the series, but with refinements and additions in each new game. Later games in the series also comprise of elements where the player must avoid enemies while going through a level and racing elements the same time. Although the games can be beaten with a minimal amount of exploration, the player is frequently rewarded for solving puzzles or exploring hidden areas with helpful items to increase the abilities. Some items appear many times throughout the series, such as bombs, which can be used both as weapons and to open blocked or hidden doorways, boomerangs, which can kill or paralyze enemies, keys for locked doors, magic swords and shields and bows and arrows, and others which are unique to a single game.
Every game in the main Zelda series has consisted of three principal areas: an overworld where the movement is multidirectional, allowing the player some degree of freedom of action; areas of interaction with other characters in which the player gains special items or advice; and dungeons, areas of labyrinthine layout, usually underground, comprising a wide range of difficult enemies, bosses, and items. Each dungeon usually has one major item inside, which is usually essential for solving many of the puzzles in that dungeon and often plays a crucial role in defeating that dungeon’s boss and progressing through the game. In nearly every Zelda game, navigating a dungeon is by locating a map, which reveals its layout, and a magic compass, which shows the location of significant items.
In most Zelda games, the player’s life meter is shown as a line of hearts, and by obtaining hearts from defeated enemies you recharge your meter by one point. Most Zelda games have the “heart containers” or “a piece of heart”, which can extend your life meter’s maximum level by one, and they are very often the prize for completing side quests. They are also awarded after killing the final boss in each dungeon. Fairies also play a role in recharging your life meter.
The original Legend of Zelda is the first console game with a save function that enabled players to stop playing and then resume later.
The Legend of Zelda was inspired by Shigeru Miyamoto’s explorations as a young boy in the hillsides surrounding his childhood home in Sonobe, Japan -The forests with secluded lakes, caves, and rural villages. According to Miyamoto, his most memorable experiences was the discovery of a cave entrance in the middle of the woods.
The Legend of Zelda series takes place in a fantasy land which is called Hyrule. Hyrule’s main inhabitants are elven humanoids called Hylians, which include the player character, Link, and the princess, Zelda.
Long time ago, three golden goddesses arrived from a distant nebula to the world of Hyrule and created order and life. Din, the Goddess of Power, created the Red Earth. Nayru, the Goddess of Wisdom, created the world’s laws to give a sense of justice and order to the world, and to guide the people in the goddesses’ absence. Farore, the Goddess of Courage, created the life to follow this justice. After their work was completed, the goddesses left a sacred artifact called the Triforce (which could grant the wishes of the user). It consisted of three golden triangles (one of Wisdom, one of Power and one of Courage). But the Triforce was not divine, and could not judge between good and evil, the goddesses placed the Triforce in an alternate world called the “Sacred Realm” or the “Golden Land”, hoping that a worthy person would one day find it.
According to legend, the discoverer of the Triforce will receive the Triforce as a whole only if that person has a balance of power, wisdom and courage. If the heart of that person is pure, the Sacred Realm will become a real paradise. If the heart of that person is evil, the Sacred Realm will become a world of evil. If the person was unbalanced, he will only receive the part of the Triforce that represents the characteristic they most demonstrate, with the remaining parts of the whole transferring into the people in Hyrule who most exemplify the other two traits.